Virtual meeting rooms are only a part of the whole of VR meetings. Participants need to have access to the technology so that they can be “transported” to the virtual space and feel immersed with their coworkers.
In a VR meeting space, each participant is viewed as an avatar. Salespeople and businesspeople argue that avatars can hide crucial facial expressions during a discussion, but right now it’s safe to say that any meetings dealing with large amounts of money are likely to remain in person until new VR technologies arise.
Additionally, these VR avatars give the user full control of their body, allowing them to move around in VR space or simply move their limbs in whatever way they prefer. However, you need a headset and other VR technologies that are specifically fitted to a given person.
Thankfully, most VR experiences nowadays only require you to have a headset. They have also become far more compact over the years, making them more comfortable and easy to transport.
VR workrooms depend on the brand of VR technology the participants are using. Some of the options we like here at Ultimate Technologies Group are the HoloLens 2 by Microsoft or the Oculus headset offered by Meta. Both headsets require the user to wear them around the face and look through internal lenses.
Touch controllers can come with your VR headset to make it easier to navigate through a virtual space. They can act as your hands and legs for the most part, and they also can create a virtual boundary so you don’t go outside of your designated meeting space or bump into objects as you move around your room.
There are many doors that can open with VR headsets and VR meeting spaces. If you have any questions about VR headsets or VR meetings, contact an Ultimate Technologies Group representative today!